Part 26 – Integer Variables
For a complete table of contents of all the lessons please click below as it will give you a brief of each lesson in addition to the topics it will cover. https://github.com/mytechnotalent/Reverse-Engineering-Tutorial
The next stage in our journey is that of Integer variables.
A 32-bit register can store 2^32 different values. The range of integer values that can be stored in 32 bits depends on the integer representation used. With the two most common representations, the range is 0 through 4,294,967,295 (2^32 − 1) for representation as an (unsigned) binary number, and −2,147,483,648 (−2^31) through 2,147,483,647 (2^31 − 1) for representation as two's complement.
Keep in mind with 32-bit memory addresses you can directly access a maximum of 4 GB of byte-addressable memory.
Let’s examine our code.
#include <iostream> int main(void) { int myNumber = 777; std::cout << myNumber << std::endl; return 0; }
To compile this we simply type:
g++ example5.cpp -o example5
./example5
SUCCESS! We see 777 printed to the standard output or terminal!
Let’s break it down:
We assign the integer 777 directly into the variable myNumber and then print it out to the terminal with the c++ cout function.
Next week we will dive into Debugging Integer Variables.